That we, spoiled and capricious Trolls Consumers of the gam product, might think when they saw the news about the upcoming release for the first time The Sims Medieval? Someone presented a traditional “bathroom-loan-neighbor” route in medieval outfits for a “life-simulator”-and shrugged his shoulders. Another set of clothes – so what? Someone was horrified by the combination itself: how it is-The Sims and Medieval? Not only is Civilization lightly, modern teenagers are sometimes convinced that the Aztecs were the first to fly into space, now they will assume that the refrigerator has invented in the Middle Ages (because what kind of “Sim” will survive without a refrigerator!)
So, all forecasts are very little similar to the harsh reality donated to us Electronic Arts.
Oh, looking!
Congratulations, you are a deity. The name of you is abstractly “watching”, and in your knowledge there was suddenly a whole kingdom of men. Since the little men are stupid, and you are smart (or not very, but who will say about it to God?), you need to direct your children, protect and cultivate with their help a flourishing, rich and cultural country.
Sounds like an announcement of some strategy, right? And it is no coincidence. The developers took a serious step towards planning and management. The kingdom, which fell into our hands, must be gradually built up, call for the life of more and more heroes from various social layers, perform tasks and – mother! -even follow any plot.
The plot and “Sims” are compatible things. Honestly. Although before the exit The Sims Medieval No one could have thought about such a combination.
No, this is not about a whole narrative. Just about small chapters separated from each other. Most adventures are permeated by the spirit of cute, slightly ironic fairy tale. We were a little deceived when they called this issue “Medieval”. Of course, the real Middle Ages-dirty, fanatical and terrible, in general, time-does not smell here. But the glamor in fact turned out to be a little. Basically, we are talking about the Middle Ages, which depicts folk tales and ancient legends.
For example, a girl named Norgolsk appeared, for example, in the village, who for some reason rebels the people against our wise and fair monarch. We must figure it out. Or there was a rumor about a certain magical fountain in the kingdom – you need to find out what kind of background is there. And then once the queen appeared to the simple blacksmith right in the workshop-why would it be suddenly such a higher visit? We ourselves choose in what order we get involved in the adventures, but the thicker and more experienced our divine alter ego, the more voluminous and equipped we managed to create-the more tasks we have accessible.
And at first everything is very modest. Palace, Village, City Square, Forest, Pier, Cemetery, Yama of Justice with a terrible monster inside … That’s it, the country has ended. This is later, having successfully completed a couple of tasks, we will receive the so-called “scores of the kingdom”, which can be acquired by new buildings, where new heroes will settle. Magician, spy, blacksmith, knight, doctor, priest, bard, the king himself, finally, and each has individual class capabilities.
And you know that sitting on the throne imposes a positive effect on the character “Comfort”? But on the player, the procedure for taking a petition hangs the effect “mortal boredom”.
Focus!
Moreover, the hero himself accumulates the scores of experience and gradually “pumps”, and not so much in the process of adventure as when performing daily duties associated with the profession. Work for the benefit of the kingdom “lowers from above” every day at nine in the morning – two tasks per day. Everyone should work: from a blacksmith to the monarch. And you thought the kings only rest on the laurels? If! It is necessary to listen to the requests of subjects, make decrees, sign peace treaties and generally rule the country. By the way, the actions of the monarch affect his popularity. The more positive solutions the autocrat makes, the more money he gives for the various needs of the inhabitants of the kingdom – the more ordinary mortals love him. And vice versa: the tougher and more aggressively the ruler behaves, the less respect him.
In addition to pumping, work is very important for maintaining the “concentration” of the character. Concentration is the same “happiness” familiar to us in the previous series The Sims, Only under a different name. If the hero is fed in time, do not torment with fatigue beyond measure, monitor the timely implementation of daily labor tasks – by the timer, by the way! – And do not let him might in the routine of everyday life, he will be more successful to cope with instructions, which means that at the end of the chapter they will give more points.
IN The Sims Medieval maintaining a high level of concentration is easy. Almost any positive action inspires the hero to exploits. Finished the character with duties – received a long -term increase to the mood. Preternshilled in front of the mirror – for a long time then walks happy with himself. I ate not simple porridge, but a seed – already glad, as if I had a delicacy. Medieval people are unpretentious. Moreover, it is not necessary to entertain them, cleaning in the dwellings – too, the needs of communication for children does not have. There are only two urgent needs: eat and sleep. The rest is only as a pleasant bonus. The needs of the “Sims” are able to automatically, so the nightmare “bring the character to the pot on time, otherwise there will be embarrassment”, the glory of the look, finally ended.
So that life does not seem at all with honey, the developers in this issue banned us “Manticineism” – you cannot supply your ward with only positive features. You need to choose a “fatal vice”, which will somehow interfere with him in all matters. The drunkard in the absence of a drink walks gloomy and dissatisfied, the arrogant guy, admiration for himself interferes with concentration, the libertine is not a joy if she is not every day … well, you understand. But there is good news. Some quests allow you to turn a fatal vice into a legendary positive quality. For this, by the way, they count the achievement.
The usual state of the city square involves a deserted, desert and a couple of broken carts scattered around the perimeter. Only fairs and are saved.
Oh yes, we have not said a word about the achievement system. She is here too. However, where she is now not. IN The Sims Medieval “Reaches” different differences directly the deity, thereby gradually increasing its level. Because everyone has a level in this game. The look starts with the status of “Sleysh”, and subsequently can “pump” to the title of “eyes-almaz”. Cool, right?
As a result, the game bribes not only a fabulous atmosphere, but also details. About different faces The Sims Medieval can be told for a long time – and still do not mention everything. But, perhaps, the most valuable feature of the project is a corporate EA-male humor, which is through literally in every minute of gameplay.
The queen personally digs resources for her throne room. Moreover, this is not an omission of developers, but proud and demonstrative mockery of strategies and RPG together. “My second name is Brungild’s master of Brungild,” such a monarchy will say and go to repair the well with white puffed hands.
In The Sims 3, Lama was the main totem animal. Here in Tabor fierce red -eyed chinchillas. They are very afraid of them, they hardly believe in them, and only the chosen ones manage to catch the chinchilla cubs – and then with great difficulty.
Incredibly comic in all its manifestations, a magician who looks just caricatured when he begins to engage in any forms of witchcraft. And this cannot be described in words – you just need to see. Come on, what can we talk about when to fulfill the quest about the Tsar-Floom, that is, about the queen of the toad, you need to find a magic kvak-glyapa, https://www.coachandbusmarket.com/wp-content/pgs/breaking-down-fees-for-mifinity-casino-transactions.html without which, they say, the green and packed creature will not even talk to the hero?
The standard set of the magician of the magician includes: a crystal ball – one thing, a set for brewing potions – one thing, a spell stand … There is no bed. The bed is not provided.
Of course, it was not without a proprietary “sims” disease – not always adequate artificial intelligence. Especially difficult with movements: men come across each other out of the blue, which in some cases very interfere.
Birth The Sims Medieval Could become a thunder among a clear sky only for those players who did not join the addon history of the development of The Sims 3. So, the system of daily duties was tested in ambitions, and the rudiments of the storylines could be found already at World Adventures. In general, the series has come a very serious way from a banal “simulator of protozoa needs”, where the gameplay had the need to feed, entertain and walk to the toilet of its ward, to the project with the elements of Advenchura, and now RPG, and even strategies – so, so, so,a little. No wonder. The combination of features of different genres within the framework of one project has recently become a widespread tendency.
But the character editor finally gives out more or less adequate faces and quite pretty hairstyles that no longer cause a desire to create exclusively bald heroes. By the way, there are not so many sets of clothing as it would be possible to assume. Not about that and not for that developers created the game. Nevertheless, it is possible to “hover” in the editor for a very long time and the result will be significantly more lively than in the same The Sims 3.
The most funny zone in the kingdom is a zone. Medieval. There are no prisons, but there are pads. Terry tools will be in the next content-patch?
IN Electronic Arts Perhaps the most cunning marketing uncles in the entire gaming industry are sitting. They clearly know that it can be thrown into the market raw and unfit, and what needs to be cleaned to brilliance before release. The Sims Medieval Slows. Slows well.
Pros: fabulous atmosphere;corporate humor;fascinating gameplay;funny stories of adventure;natural visual images of characters.
Cons: not always correct AI.